

Since we’re a developer tools startup, using GitHub’s and Google’s 3rd party sign-in made perfect sense. In our own little universe, it turned out I’m not alone in this and many of our users feel the same way. In this post you’ll get a sneak peak to how we implemented this in OverOps, how you can use 3rd party sign-in in your application and a few insights that we came across that will save you some precious time if you decide to integrate this with your own application. When available, many people prefer a 3rd party sign-in as long as the permissions they’re asked for are non-intrusive – no-one really wants random posts showing up on their Facebook wall, so this kind of access includes only the user’s basic info like name and email addresses. If you’re remotely lazy like I do, then I guess you also prefer skipping on filling up forms and making up new passwords. One of the most recent features that we’ve added to OverOps is 3rd party sign-in. You can also disable Facebook's "platform" feature, which stops Facebook from integrating with games and other apps for login purposes in the future.Ĭlick here for more stories, pictures and videos on Facebook.A guide to adding Google and GitHub OAuth sign-in to your Java application.Confirm "remove" when the window prompts you to do so.Click the "X" on the right of each app to revoke access to your data.To revoke app permissions, follow these steps on your Facebook page: RELATED: Facebook to hold emergency meeting with employees after allegations of data harvesting And this is a big deal, since some apps allow location tracking while others upload your phone contacts and even photos. (KGO) - Your Facebook account probably has way more apps linked to it than you think.


Here are some tips on how to unlink them. Your Facebook account probably has way more apps linked to it than you think.
